- Rat Queens is being made into a cartoon! And you should read the comic also! [The Mary Sue]
- Lena Headey did an interview as Drunk Cersei aka Best Cersei. [Jimmy Kimmel Live!]
- Right so there were these badass Russian women pilots during WWII, and since they flew super silent repurposed crop dusters, the Nazis called them Night Witches. It’s pretty much the best. [The New York Times]
- The Dissolve has a wonderful piece outlining Trinity Syndrome—or the Strong Female Character With Nothing To Do—and how it occurs in nearly every recent action film, including with the character of Valka in How to Train Your Dragon 2.
- In a perhaps surprising move, Bitch defends The Big Bang Theory, if only in terms of their recent introduction of two women working in science.
- George Takei did an in-depth “It Got Better” interview with Upworthy, and it’s definitely worth a look.
And the almost requisite video game content!
- Lesbian kisses change the world, you guys! The New Yorker has the story of how an unplanned lady kiss got The Sims made, and it’s such a fun idea that I’m not even going to let “I guess straight guys that make sports games loved the idea of controlling two lesbians” ruin my mood.
- Final Fantasy XIV will also be allowing same-sex relationships in the game. [Kotaku]
- There’s a new Feminist Frequency video out! This time the incomparable Anita Sarkeesian takes on “Women as Background Decoration” in her “Tropes vs. Women in Games” series.
- There’s a Bea Arthur game. THERE’S A BEA ARTHUR GAME. (And no, my excitement doesn’t stem from the fact that I just watched the Golden Girls series finale and sobbed like a little child. Don’t be absurd.) [NewNowNext]
- In a super disappointing, eyestrain-causing (due to the overzealous rolling of said eyes) move, Ubisoft won’t be including any female protagonists in Assassin’s Creed Unity because “women are too difficult to animate.” Autostraddle has info about the initial shitshow, GameSpot talks about a former Ubisoft developer who’s poking major holes in the company’s excuse that adding playable women would have added a significant amount of work, The Escapist explores the game’s French Revolution setting and why, historically-speaking, women should actually be included, and #WomenAreTooHardToAnimate over on Twitter is great.